/* similar to equi.js FIXME proj4 uses eqc */
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Proj4js.Proj.eqc = {
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init : function() {
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if(!this.x0) this.x0=0;
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if(!this.y0) this.y0=0;
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if(!this.lat0) this.lat0=0;
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if(!this.long0) this.long0=0;
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if(!this.lat_ts) this.lat_ts=0;
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if (!this.title) this.title = "Equidistant Cylindrical (Plate Carre)";
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this.rc= Math.cos(this.lat_ts);
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},
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// forward equations--mapping lat,long to x,y
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// -----------------------------------------------------------------
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forward : function(p) {
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var lon= p.x;
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var lat= p.y;
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var dlon = Proj4js.common.adjust_lon(lon - this.long0);
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var dlat = Proj4js.common.adjust_lat(lat - this.lat0 );
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p.x= this.x0 + (this.a*dlon*this.rc);
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p.y= this.y0 + (this.a*dlat );
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return p;
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},
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// inverse equations--mapping x,y to lat/long
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// -----------------------------------------------------------------
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inverse : function(p) {
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var x= p.x;
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var y= p.y;
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p.x= Proj4js.common.adjust_lon(this.long0 + ((x - this.x0)/(this.a*this.rc)));
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p.y= Proj4js.common.adjust_lat(this.lat0 + ((y - this.y0)/(this.a )));
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return p;
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}
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};
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