/*******************************************************************************
|
NAME SINUSOIDAL
|
|
PURPOSE: Transforms input longitude and latitude to Easting and
|
Northing for the Sinusoidal projection. The
|
longitude and latitude must be in radians. The Easting
|
and Northing values will be returned in meters.
|
|
PROGRAMMER DATE
|
---------- ----
|
D. Steinwand, EROS May, 1991
|
|
This function was adapted from the Sinusoidal projection code (FORTRAN) in the
|
General Cartographic Transformation Package software which is available from
|
the U.S. Geological Survey National Mapping Division.
|
|
ALGORITHM REFERENCES
|
|
1. Snyder, John P., "Map Projections--A Working Manual", U.S. Geological
|
Survey Professional Paper 1395 (Supersedes USGS Bulletin 1532), United
|
State Government Printing Office, Washington D.C., 1987.
|
|
2. "Software Documentation for GCTP General Cartographic Transformation
|
Package", U.S. Geological Survey National Mapping Division, May 1982.
|
*******************************************************************************/
|
|
Proj4js.Proj.sinu = {
|
|
/* Initialize the Sinusoidal projection
|
------------------------------------*/
|
init: function() {
|
/* Place parameters in static storage for common use
|
-------------------------------------------------*/
|
|
|
if (!this.sphere) {
|
this.en = Proj4js.common.pj_enfn(this.es);
|
} else {
|
this.n = 1.;
|
this.m = 0.;
|
this.es = 0;
|
this.C_y = Math.sqrt((this.m + 1.) / this.n);
|
this.C_x = this.C_y/(this.m + 1.);
|
}
|
|
},
|
|
/* Sinusoidal forward equations--mapping lat,long to x,y
|
-----------------------------------------------------*/
|
forward: function(p) {
|
var x,y,delta_lon;
|
var lon=p.x;
|
var lat=p.y;
|
/* Forward equations
|
-----------------*/
|
lon = Proj4js.common.adjust_lon(lon - this.long0);
|
|
if (this.sphere) {
|
if (!this.m) {
|
lat = this.n != 1. ? Math.asin(this.n * Math.sin(lat)): lat;
|
} else {
|
var k = this.n * Math.sin(lat);
|
for (var i = Proj4js.common.MAX_ITER; i ; --i) {
|
var V = (this.m * lat + Math.sin(lat) - k) / (this.m + Math.cos(lat));
|
lat -= V;
|
if (Math.abs(V) < Proj4js.common.EPSLN) break;
|
}
|
}
|
x = this.a * this.C_x * lon * (this.m + Math.cos(lat));
|
y = this.a * this.C_y * lat;
|
|
} else {
|
|
var s = Math.sin(lat);
|
var c = Math.cos(lat);
|
y = this.a * Proj4js.common.pj_mlfn(lat, s, c, this.en);
|
x = this.a * lon * c / Math.sqrt(1. - this.es * s * s);
|
}
|
|
p.x=x;
|
p.y=y;
|
return p;
|
},
|
|
inverse: function(p) {
|
var lat,temp,lon;
|
|
/* Inverse equations
|
-----------------*/
|
p.x -= this.x0;
|
p.y -= this.y0;
|
lat = p.y / this.a;
|
|
if (this.sphere) {
|
|
p.y /= this.C_y;
|
lat = this.m ? Math.asin((this.m * p.y + Math.sin(p.y)) / this.n) :
|
( this.n != 1. ? Math.asin(Math.sin(p.y) / this.n) : p.y );
|
lon = p.x / (this.C_x * (this.m + Math.cos(p.y)));
|
|
} else {
|
lat = Proj4js.common.pj_inv_mlfn(p.y/this.a, this.es, this.en)
|
var s = Math.abs(lat);
|
if (s < Proj4js.common.HALF_PI) {
|
s = Math.sin(lat);
|
temp = this.long0 + p.x * Math.sqrt(1. - this.es * s * s) /(this.a * Math.cos(lat));
|
//temp = this.long0 + p.x / (this.a * Math.cos(lat));
|
lon = Proj4js.common.adjust_lon(temp);
|
} else if ((s - Proj4js.common.EPSLN) < Proj4js.common.HALF_PI) {
|
lon = this.long0;
|
}
|
|
}
|
|
p.x=lon;
|
p.y=lat;
|
return p;
|
}
|
};
|