| | |
| | | |
| | | endX = endX + (raw[23] & 0x0000ffff); |
| | | |
| | | double x = Utility.ConverUnitToCoord(endX); |
| | | double x = Utility.converUnitToCoord(endX); |
| | | int endY = (int) ((raw[24] << 16) & 0xffff0000); |
| | | |
| | | endY = endY + (raw[25] & 0x0000ffff); |
| | | |
| | | double y = Utility.ConverUnitToCoord(endY); |
| | | double y = Utility.converUnitToCoord(endY); |
| | | |
| | | return new Coordinate(x, y); |
| | | } |
| | |
| | | |
| | | startX = startX + (raw[19] & 0x0000ffff); |
| | | |
| | | double x = Utility.ConverUnitToCoord(startX); |
| | | double x = Utility.converUnitToCoord(startX); |
| | | int startY = (int) ((raw[20] << 16) & 0xffff0000); |
| | | |
| | | startY = startY + (raw[21] & 0x0000ffff); |
| | | |
| | | double y = Utility.ConverUnitToCoord(startY); |
| | | double y = Utility.converUnitToCoord(startY); |
| | | |
| | | return new Coordinate(x, y); |
| | | } |